Tilengine has a built-in sequencing and animation facility, that can be used to create animations in background layers, sprites, and color effects
This is a quick reference of related functions in this chapter:
Function | Quick description |
---|---|
TLN_SetPaletteAnimation | Starts a palette animation (color cycle) |
TLN_SetPaletteAnimationSource | Sets the source palette of a color cycle animation |
TLN_GetAvailableAnimation | Finds an available (unused) animation |
TLN_DisablePaletteAnimation | Disables animation of palette (color cycle) |
Last update on Tue Aug 29 2023 for Tilengine 2.15.1