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Thread: code blocks and compile
Post: RE: code blocks and compile
____________________UPDATE_________________________________________________________________
Got pass through to another error. (Found out that was case of 32 bit libraries) Now I got window with erro... |
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Vanbandama |
Support
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2 |
4,478 |
03-03-2022, 06:31 AM |
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Thread: code blocks and compile
Post: code blocks and compile
Hi! As in topic. I have downloaded recent version of tilengine and tried to run some samples but I got those weird errors. also some samples won't compile when I run mingw32-make. How to resolve both ... |
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Vanbandama |
Support
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2 |
4,478 |
03-03-2022, 05:47 AM |
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Thread: some samples doesn't work
Post: RE: some samples doesn't work
I used Tilengine.dll from forked Tilengine source by zipxin, because I couldn't find it on your github (among tilengine.lib). Is there other way to obtain those files besides itch.io? |
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Vanbandama |
Support
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3 |
7,254 |
08-05-2020, 06:39 PM |
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Thread: some samples doesn't work
Post: some samples doesn't work
Like in the topic. I linked all libs dlls and .h files but samples for actor.c, barrel.c, boss.c, enemy.c, explosion.c., Ship.c, Simon.c shows various undefined references to "TLN_DisableSpriteAnimati... |
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Vanbandama |
Support
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3 |
7,254 |
08-05-2020, 05:52 AM |
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Thread: Tilengine.lib and code blocks
Post: RE: Tilengine.lib and code blocks
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Vanbandama |
Support
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3 |
7,427 |
08-05-2020, 12:16 AM |
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Thread: Tilengine.lib and code blocks
Post: Tilengine.lib and code blocks
Hi. Just finished compiling from source and I got this error in code blocks. Anyone knows how to fix that? |
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Vanbandama |
Support
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3 |
7,427 |
07-31-2020, 05:21 AM |