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    Thread: code blocks and compile
Post: RE: code blocks and compile

____________________UPDATE_________________________________________________________________ Got pass through to another error. (Found out that was case of 32 bit libraries) Now I got window with erro...
Vanbandama Support 2 4,478 03-03-2022, 06:31 AM
    Thread: code blocks and compile
Post: code blocks and compile

Hi! As in topic. I have downloaded recent version of tilengine and tried to run some samples but I got those weird errors. also some samples won't compile when I run mingw32-make. How to resolve both ...
Vanbandama Support 2 4,478 03-03-2022, 05:47 AM
    Thread: some samples doesn't work
Post: RE: some samples doesn't work

I used Tilengine.dll from forked Tilengine source by zipxin, because I couldn't find it on your github (among tilengine.lib). Is there other way to obtain those files besides itch.io?
Vanbandama Support 3 7,254 08-05-2020, 06:39 PM
    Thread: some samples doesn't work
Post: some samples doesn't work

Like in the topic. I linked all libs dlls and .h files but samples for actor.c, barrel.c, boss.c, enemy.c, explosion.c., Ship.c, Simon.c shows various undefined references to "TLN_DisableSpriteAnimati...
Vanbandama Support 3 7,254 08-05-2020, 05:52 AM
    Thread: Tilengine.lib and code blocks
Post: RE: Tilengine.lib and code blocks

Finally it works! Thanks
Vanbandama Support 3 7,427 08-05-2020, 12:16 AM
    Thread: Tilengine.lib and code blocks
Post: Tilengine.lib and code blocks

Hi. Just finished compiling from source and I got this error in code blocks. Anyone knows how to fix that?
Vanbandama Support 3 7,427 07-31-2020, 05:21 AM