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Post Author Forum Replies Views Posted [asc]
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

Been messing around with this some more because this annoying me now, I got 64bit to work without changing any code just creating new project and select c#5.0 and 4.5.1 and it works in debug but not r...
greysonstorm Support 13 39,050 09-01-2018, 09:38 PM
    Thread: License support for consoles
Post: RE: License support for consoles

thats a very good point about making a summary, i do come off like a spoilt child without the context from the pm's, As for tilengine itself i think its going in the right direction i still havent ...
greysonstorm Support 9 15,995 09-01-2018, 08:35 PM
    Thread: License support for consoles
Post: RE: License support for consoles

Domarius Wrote: (08-31-2018, 05:07 PM) -- Hahah... if he doesn't have the patience to wait a few days for a response on a forum, then it's unlikely he has the patience to make a video game, in ANY en...
greysonstorm Support 9 15,995 08-31-2018, 09:48 PM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

Just a test I downloaded sharpdevelop and created a new project it compiled and ran perfectly, there is clearly a setting in the project file that is messing things up
greysonstorm Support 13 39,050 08-31-2018, 09:44 PM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

are you using mono or .net
greysonstorm Support 13 39,050 08-30-2018, 04:58 PM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

I've tested on windows 7 through to windows 10 both 32bit and 64bit its works fine for me, tried both 2.0 and 2.1. If you could run the .net framework repair tool, I had major issues when i upgrade...
greysonstorm Support 13 39,050 08-28-2018, 09:21 PM
    Thread: License support for consoles
Post: RE: License support for consoles

Hi I assume by the lack of reply that its not going to happen. Its ok i'll just have to write my own instead cheers. @megamarc when you read this please delete my user account thanks Grey
greysonstorm Support 9 15,995 08-16-2018, 12:34 AM
    Thread: License support for consoles
Post: License support for consoles

Hi, really should have checked the license for Tilengine for some reason thought it was MIT buts it LGPL would you be able to/willing to supply a license for console developers as releasing my codebas...
greysonstorm Support 9 15,995 08-14-2018, 09:34 PM
    Thread: Dynamic circle effect from Contra 3 / Probotector
Post: RE: Dynamic circle effect from Contra 3 / Probotec...

decal splatting techniques would be the way to go for the first one, you draw a transparent(about 60-75%) circle sprite around your shielded object. To show hits on the shield, you could temporarily d...
greysonstorm Support 10 17,487 08-09-2018, 06:52 AM
    Thread: Tilengine doesn't like certain PNGs?
Post: RE: Tilengine doesn't like certain PNGs?

just checked your png, you didnt set it to indexed mode - try this one
greysonstorm Support 3 11,268 08-08-2018, 09:09 PM
    Thread: Documentation menu on website
Post: RE: Documentation menu on website

I was using my kindle fire latest version alone with google chrome latest version, the square in the top right shows on my phone and most others, seems it not renderered on kindle for some reason, the...
greysonstorm Forum issues 5 18,761 08-07-2018, 06:10 PM
    Thread: Documentation menu on website
Post: RE: Documentation menu on website

There seems too be another issue, until this morning i've using my kindle fire to learn tilengine thankfully my new pc arrived now, on my tablet it doesnt show documentation or the forum links, only f...
greysonstorm Forum issues 5 18,761 08-06-2018, 05:47 PM