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Post [desc] Author Forum Replies Views Posted
    Thread: FreeBASIC y Tilengine
Post: Archivos XML

XML puede ser engorroso a veces, no lo niego, pero sin duda es legible con un editor de texto. Un formato binario tradicional, no. O tienes el programa necesario para manejarlo o no puedes hacer nada ...
megamarc Soporte 27 82,591 11-01-2018, 02:48 AM
    Thread: tilengine con codeblock y zinjai
Post: Code::Block no va

Hola, Puedes especificar qué es lo que "no funciona"? No compila? No ejecuta? Qué error da? Captura de pantalla?
megamarc Soporte 10 29,558 10-27-2018, 06:58 PM
    Thread: Completed project restructure
Post: Completed project restructure

Hi folks, As I've announced some days ago in this facebook note (https://www.facebook.com/notes/tilengine/roadmap/1911427572226514/), I completed restructure of Tilengine project, due to increased ...
megamarc News & Announcements 3 11,856 10-10-2018, 09:46 PM
    Thread: Debate: lenguajes e idiomas
Post: Debate: lenguajes e idiomas

Abro este tema para debatir aquí las cuestiones que se están debatiendo acerca de los diferentes lenguajes de programación e idiomas internacionales. Creo que son temas interesantes que merecen tener ...
megamarc Soporte 9 27,477 10-27-2018, 05:51 AM
    Thread: Fixed C# sample, added docs
Post: Fixed C# sample, added docs

This is a small release update in GitHub and Windows packages: * Windows install.bat: added copy of required dll files to C# samples folder. Itch.io files updated for download * Fixed C# sample, a...
megamarc News & Announcements 0 4,851 09-05-2017, 03:29 PM
  Thumbs Up Thread: Forum issues after migration
Post: Fixed forum issues after migration

Hi, I think I've fixed the message editor, formating buttons and smiley effect were missing. They show on my profile again, please check that it works for you too. :cool:
megamarc Forum issues 10 33,127 07-13-2018, 05:54 PM
  Exclamation Thread: Forum issues after migration
Post: Forum issues after migration

Hi, There are some issues reported in the forums: BB editor is missing, clickable smileys don't work... As you know, some days ago I migrated all the web and forums to a new hosting plan. I had to ...
megamarc Forum issues 10 33,127 07-10-2018, 02:43 PM
    Thread: Forum online again
Post: Forum online again

Hi folks, Forum has been offline since some days ago. Database reached file size limit of 3 Gb imposed by my ISP (Hostinger). Instead of sending an alert email, they locked database access to the f...
megamarc Forum issues 0 3,030 08-05-2023, 06:13 PM
  Lightbulb Thread: Forums temporarily shutting down
Post: Forums temporarily shutting down

Hello, Tilengine website and these forums are hosted on a paid premium account. The subscription ends tomorrow and renewing it costs quite a bit. I develop Tilengine and support it for free, on my ...
megamarc News & Announcements 1 7,076 06-12-2018, 12:45 AM
    Thread: FreeBasic binding released
Post: FreeBasic binding released

A new binding has been released for Tilengine: FBTilengine for FreeBasic programming language. It's a direct port of the original C API, so it is used and behaves exactly the same. You can get it here...
megamarc News & Announcements 0 5,920 11-16-2018, 03:56 AM
    Thread: Major refactor of Python Platformer
Post: Major refactor of Python Platformer

Hi, I've done a major refactoring of Tilengine's sister project Python Platformer (https://github.com/megamarc/TilenginePythonPlatformer). I've split it onto separate, reusable modules what was a sin...
megamarc News & Announcements 0 4,598 06-25-2021, 10:21 PM
    Thread: New documentation WIP
Post: New documentation WIP

Hi folks, I've been quite busy with the documentation part, understanding better Doxygen and markdown together. It's not yet complete, but the new format is online, check it here: http://www.tilen...
megamarc News & Announcements 0 6,390 11-30-2018, 05:46 AM
    Thread: tilengine con codeblock y zinjai
Post: Proyecto Code::Blocks

Hola de nuevo, Te adjunto un proyecto de muestra con Code::Blocks. Lo he probado sobre la última versión del repositorio de Tilengine en GitHub. El compilador utilizado es el gcc estándar. Copia ...
megamarc Soporte 10 29,558 10-25-2018, 08:43 PM
    Thread: Python platformer prototype
Post: Python platformer prototype

I've spawned a new GitHub project that will act as a series of work-in-progress, showing how to implement actual game mechanics with tilengine: https://github.com/megamarc/TilenginePythonPlatformer (...
megamarc News & Announcements 1 7,759 11-02-2017, 08:32 PM
    Thread: "Unable to load DLL 'Tilengine'
Post: RE: "Unable to load DLL 'Tilengine'

This one is easy :) The Tilengine.dll and SDL2.dll files must be in the same folder than the main executable, and must match your windows architecture. So: iif you are using Windows 32-bit, copy t...
megamarc Support 7 22,719 09-04-2017, 01:13 AM
    Thread: "Unable to load DLL 'Tilengine'
Post: RE: "Unable to load DLL 'Tilengine'

Oh I see, it's related to the project configuration... I'll have to fix it :( The Tilengine.dll and SDL2.dll files should be inside the "samples\csharp" directory where the "platformer.csproj" pro...
megamarc Support 7 22,719 09-04-2017, 03:37 PM
    Thread: "Unable to load DLL 'Tilengine'
Post: RE: "Unable to load DLL 'Tilengine'

Congratulations! I'm glad you have it working :-) Yes, I'll rearrange a bit the C# samples setup so it works out of the box just as the C and Python samples already do. In that commit I'll put the ...
megamarc Support 7 22,719 09-04-2017, 06:59 PM
    Thread: "Unable to load DLL 'Tilengine'
Post: RE: "Unable to load DLL 'Tilengine'

Hi, I updated the C# sample project some days ago, both in GitHub and itch.io downloads, and started publishing documentation. I posted a thread about it. Did you see the changes?
megamarc Support 7 22,719 09-09-2017, 01:16 AM
    Thread: 8 bits per linux framework - Linux
Post: RE: 8 bits per linux framework - Linux

Bienvenido Daniel! Me parece muy interesante tu propuesta, además de útil en la práctica. He echado un vistazo por encima. La funcionalidad de escribir texto merece estar en un módulo aparte y ser ...
megamarc Presentaciones 2 20,195 07-10-2020, 12:41 AM
  Heart Thread: A GUI for ResourcePacker
Post: RE: A GUI for ResourcePacker

Hi! Great work with this project, I'll update ResourcePacker original project to point out the existence of a GUI. Thanks for your contribution! Sorry for the delay in responding, due to the m...
megamarc Presentations 1 5,664 08-02-2022, 12:50 AM