Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Sprite Rotation
Post: RE: Sprite Rotation

How did Yoshi's Island/Super FX 2 rotate sprites?
RexyDallas Support 13 43,082 09-05-2018, 03:54 AM
    Thread: TLN_SetSpriteBlendMode to highlight items
Post: RE: TLN_SetSpriteBlendMode to highlight items

You can always use BLEND_CUSTOM to define your own blend function. The documentation on TLN_SetCustomBlendFunction() (http://www.tilengine.org/doc/_tilengine_8c.html#ac3899914ecc9513191cc55e701f182f4)...
RexyDallas Support 10 32,135 09-03-2018, 09:43 AM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

But the 64-bit version literally won't even run with the DLL that comes with it, and I have no clue how I could ever get the 32-bit version to work in a million years. What could possibly be wrong?
RexyDallas Support 13 40,409 09-01-2018, 04:34 PM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

It even crashes when I run it without attached debugger. Also, I manually installed .net x64, even though windows comes with it. When I compile it with the SDK command prompt, it still gives me the er...
RexyDallas Support 13 40,409 08-31-2018, 07:08 AM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

I am using .net. The target framework is ".NET Framework 2.0". Also, I should note, the full frame is drawn.
RexyDallas Support 13 40,409 08-30-2018, 05:18 PM
    Thread: C# sample attempted to read or write protected memory.
Post: RE: C# sample attempted to read or write protected...

This PC came with windows 10. Also, SharpDevelop doesn't support debugging 64-bit processes. Also, I simply copy-pasted the tilengine.dll that was included with the 32-bit version. Also, it only crash...
RexyDallas Support 13 40,409 08-30-2018, 02:36 PM
    Thread: C# sample attempted to read or write protected memory.
Post: C# sample attempted to read or write protected mem...

Whenever I run the C# sample, it gives me the following error: Code: -- System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory ...
RexyDallas Support 13 40,409 08-25-2018, 06:34 AM
    Thread: Dynamic circle effect from Contra 3 / Probotector
Post: RE: Dynamic circle effect from Contra 3 / Probotec...

megamarc Wrote: (08-17-2018, 04:56 PM) -- As for the big scaling keyhole/circle transition, it should be interesting to load into an emulator and see what's happening. It acts as a vector layer, but ...
RexyDallas Support 10 17,712 08-19-2018, 01:11 PM
    Thread: Check out the NES Mini CRT filter
Post: RE: Check out the NES Mini CRT filter

Also, one of the major things is that old game graphics were made with color mixing in mind. compare these images: https://imgur.com/a/C0r2KRQ The first one is using Snes9X's "TV Mode 3X" filter, whi...
RexyDallas Support 9 31,202 07-15-2018, 04:36 AM