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Morgana retro Dungeon Crawler (uses Tilengine)
#22
What an extended post you did! Very detailed, that's good.

Actually the horizontal (and also vertical) distortion effect that you try to apply to sprites is very easy in Tilengine: use raster effects! Not only the background layers can use them, but also sprites. You should have a high priority layer that frames the UI, so that you don't see the lines coming out from the sides when you apply it to the sprites underneath that you want to distort. It should work without problems. If I remember correctly you already have it mounted like this, right?

Let us know if you manage to make it work or need some example.
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Messages In This Thread
WOW!!! - by PerspexSphinx - 11-19-2019, 07:39 AM
Morgana game (uses Tilengine) - by JaumeAlcazo - 01-02-2020, 04:23 AM
RE: First video of Morgana game (uses Tilengine) - by megamarc - 03-09-2020, 07:17 AM

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