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Tilengine step-by-step?
#2
Hello Aerosol, thanks for your interest.
Documentation is lacking, I admit it. The API reference is complete and up-to-date, but the "by chapter" manual is half finished, there is only one part done.
The "shooter" example you comment on is one of the first I did, but it's too complex to be there, honestly. Tilengine is a graphics library, and the examples should only illustrate in a simple way the different features it offers (which are many). The shooter example implements lists of actors with state machines and other elements that are part of the scope of gameplay mechanics programming, but that really have nothing to do with Tilengine and its purpose. If you want to learn how to do things with Tilengine, I recommend that you park this example for the moment and focus on other simpler ones, such as the background layers, the sprites, and leave the construction of gameplay for later.
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Messages In This Thread
Tilengine step-by-step? - by Aerosol - 04-07-2020, 01:19 AM
RE: Tilengine step-by-step? - by megamarc - 04-07-2020, 06:53 AM
RE: Tilengine step-by-step? - by RootBeerKing - 04-13-2020, 03:25 AM
RE: Tilengine step-by-step? - by megamarc - 04-13-2020, 03:06 PM
RE: Tilengine step-by-step? - by RootBeerKing - 04-13-2020, 04:03 PM
RE: Tilengine step-by-step? - by Aerosol - 04-13-2020, 11:42 PM
RE: Tilengine step-by-step? - by megamarc - 04-14-2020, 03:53 AM
RE: Tilengine step-by-step? - by Richard Kain - 08-29-2020, 03:41 AM
RE: Tilengine step-by-step? - by RootBeerKing - 08-31-2020, 02:51 AM
RE: Tilengine step-by-step? - by Richard Kain - 08-31-2020, 06:50 AM
RE: Tilengine step-by-step? - by megamarc - 08-31-2020, 08:46 PM
RE: Tilengine step-by-step? - by Richard Kain - 09-02-2020, 02:44 AM
RE: Tilengine step-by-step? - by RootBeerKing - 09-19-2020, 05:31 AM
RE: Tilengine step-by-step? - by megamarc - 09-19-2020, 09:42 PM

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