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Collision with Tilemap Layer
#1
Heyo! I'm curious about how you can make it so you can check for collision between a sprite and a layer. Like if you got a collision layer or something from Tiled and you wanna test against it so your character can't pass through walls and that stuff.
I wish you could just mov the obstacle from the destination.
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Messages In This Thread
Collision with Tilemap Layer - by Uneven_Prankster - 04-11-2020, 04:30 AM
RE: Collision with Tilemap Layer - by megamarc - 04-11-2020, 04:37 PM
RE: Collision with Tilemap Layer - by megamarc - 04-13-2020, 02:59 PM
RE: Collision with Tilemap Layer - by megamarc - 04-14-2020, 03:36 AM
RE: Collision with Tilemap Layer - by megamarc - 04-14-2020, 02:45 PM
RE: Collision with Tilemap Layer - by megamarc - 04-17-2020, 05:08 AM

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