04-28-2020, 02:39 AM
(04-28-2020, 01:38 AM)mycats Wrote: Hi again. Will you reimplement SetAnimationDelay()?Maybe, why not? The issue here is to define conflicting behaviors. Each frame has its own delay, so what happens when you set a global delay? Does it override individual delays? And how do you return to standard per-frame delay? Maybe calling the function with a special value (like 0) that disables global delay?
If you make a small specification about desired behavior, of course it can be implemented