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Remove tile from tilemap
#1
Hi! I am trying to remove tile from tilemap (for ring collision) with this code:
Code:
if(ring_found)
{
    PlaySoundId(7);
    TLN_SetTilemapTile(foreground_tilemap,tileinfo.row,tileinfo.col,TLN_Tile(0));
    TLN_SetLayer(LAYER_FOREGROUND,NULL,foreground_tilemap);
    rings++;
}
But it gives Invalid Pallete reference when running SetLayer(). Any solution?
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Messages In This Thread
Remove tile from tilemap - by mycats - 05-13-2020, 08:48 PM
RE: Remove tile from tilemap - by megamarc - 05-13-2020, 09:14 PM
RE: Remove tile from tilemap - by mycats - 05-14-2020, 02:24 AM
RE: Remove tile from tilemap - by megamarc - 05-14-2020, 04:01 AM
RE: Remove tile from tilemap - by mycats - 05-14-2020, 05:30 PM
RE: Remove tile from tilemap - by megamarc - 05-14-2020, 11:52 PM

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