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Tilengines texture creation
#2
No, you can use any framebuffer size when calling TLN_Init(). Just make sure to provide a memory buffer to TLN_SetRenderTarget() that matches the size setted before.
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Tilengines texture creation - by darkflea - 07-24-2020, 06:36 AM
RE: Tilengines texture creation - by megamarc - 07-25-2020, 03:36 AM

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