11-21-2020, 07:38 AM
Hi and welcome!
First error is somewhat related to graphics subsystem of your linux distro. Tilengine uses SDL2 as a back-end to manage the window and the OpenGL context (GLX). You're getting errors from GLX, that is between SDL2 and graphics driver. I have Ubuntu in my dev environment and have never had any issue of this kind.
SuperMarioClone is binary compatible with the latest release of Tilengine library. I take care of not breaking compatibility with newer releases, unless it is a must. I've just tested it right now. I use Windows, again I don't know what happens on other OS/distros...
Let me know!
First error is somewhat related to graphics subsystem of your linux distro. Tilengine uses SDL2 as a back-end to manage the window and the OpenGL context (GLX). You're getting errors from GLX, that is between SDL2 and graphics driver. I have Ubuntu in my dev environment and have never had any issue of this kind.
SuperMarioClone is binary compatible with the latest release of Tilengine library. I take care of not breaking compatibility with newer releases, unless it is a must. I've just tested it right now. I use Windows, again I don't know what happens on other OS/distros...
Let me know!