12-09-2020, 09:33 PM
Yes, Tilengine can read two custom tile properties, that can be queried with TLN_GetLayerTile() function into a TLN_TileInfo structure:
https://github.com/megamarc/TilenginePythonPlatformer
- type: numeric value, member "type" of TLN_TileInfo structure. Its value is up to you.
- priority: sets FLAG_PRIORITY in member "flags" of TLN_TileInfo struct. Makes the tile appear in front of sprites
https://github.com/megamarc/TilenginePythonPlatformer