12-10-2020, 06:56 PM
For the SetLayerTilemap method, you can just remove the duplicate one I will fix it in the next commit.
for the sample, I still worked with it so the archive I sent you is outdated.
what I did is a System.out.println(Global.tln.GetLayerHeight(0)); to display the height, and it crashes when the program executes this instruction. Same when I store it in a int variable and print it : It crashes at the variable asignation. GetLayerWidth crashes too, same for SetLayerMosaic : when I use it, it crashes the program.
for the sample, I still worked with it so the archive I sent you is outdated.
what I did is a System.out.println(Global.tln.GetLayerHeight(0)); to display the height, and it crashes when the program executes this instruction. Same when I store it in a int variable and print it : It crashes at the variable asignation. GetLayerWidth crashes too, same for SetLayerMosaic : when I use it, it crashes the program.