12-16-2020, 11:01 PM
(This post was last modified: 12-16-2020, 11:02 PM by Motherbrain.)
These are all the steps I took:
- Select “Download ZIP” from https://github.com/megamarc/Tilengine
- Extract Tilengine-master.zip
- Download https://www.libsdl.org/release/SDL2-devel-2.0.12-VC.zip and extract
- Create new folders Tilengine-master\src\sdl\SDL2
- Copy SDL2-2.0.12\lib\x86\SDL2.lib to Tilengine-master\src\sdl\lib\Win32
- Copy all files from SDL2-2.0.12\include to Tilengine-master\src\sdl\SDL2
- Download http://downloads.sourceforge.net/gnuwin32/libpng-1.2.37-lib.zip and extract
- Create new folders Tilengine-master\src\libpng\Win32
- Copy libpng-1.2.37-lib\lib\libpng.lib to Tilengine-master\src\libpng\Win32
- Copy all files from libpng-1.2.37-lib\include to Tilengine-master\src\libpng
- Download https://zlib.net/zlib1211.zip and extract
- Copy all the .h files in the root of that zip-file to Tilengine-master\src\libpng
- Open Tilengine.sln in Visual Studio 2019