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Compile error when building Tilengine
#14
Hi,
Seems that assets path relative to the executable is mismatched. By default tilengine loads assets in the same directory as the executable. If they're on another place, you use TLN_SetLoadPath() function. Make sure that the call to this function -if any- matches with the path where you have your assets. Tilengine isn't finding the assets you try to load.
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RE: Compile error when building Tilengine - by megamarc - 12-17-2020, 07:18 AM

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