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Sprite Rotation
#1
I see in the documentation that there is a flag for setting the sprite rotation. However, there is a comment next to FLAG_ROTATE that says "unsupported, Tilted compatibility". 

Does this mean that as Tilengine currently stands (release 1.20) that sprites cannot be rotated? If this is the case, is there an explanation as to why sprites cannot be rotated if using Tiled? Was this flag included with the intent that they can be rotated in future releases?
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Messages In This Thread
Sprite Rotation - by Daniel H. - 05-18-2018, 04:14 AM
RE: Sprite Rotation - by megamarc - 05-18-2018, 05:37 PM
RE: Sprite Rotation - by Domarius - 05-27-2018, 07:55 AM
RE: Sprite Rotation - by megamarc - 05-28-2018, 01:09 AM
RE: Sprite Rotation - by Daniel H. - 05-30-2018, 05:40 AM
RE: Sprite Rotation - by Domarius - 06-05-2018, 11:42 AM
RE: Sprite Rotation - by megamarc - 05-30-2018, 06:39 AM
RE: Sprite Rotation - by megamarc - 06-24-2018, 04:10 PM
RE: Sprite Rotation - by Daniel H. - 06-27-2018, 04:06 AM
RE: Sprite Rotation - by megamarc - 06-27-2018, 03:28 PM
RE: Sprite Rotation - by Domarius - 07-03-2018, 12:29 PM
RE: Sprite Rotation - by RexyDallas - 09-05-2018, 03:54 AM
RE: Sprite Rotation - by megamarc - 09-05-2018, 06:28 AM
RE: Sprite Rotation - by Domarius - 09-06-2018, 02:59 PM

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