Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Multiple Gamepad inputs? And a couple more buttons?
#20
SDL definitely looks like a good option. And Tilengine will fit in very well with the existing game for the sprites and the maps. I made a very rudimentary tilemap editor using text files. Fortunately I wrote it in such a way that I can replace it with the tiles in Tilengine. Thanks for the suggestions!
Reply


Messages In This Thread
RE: Multiple Gamepad inputs? And a couple more buttons? - by Daniel H. - 06-15-2018, 04:55 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)