06-24-2018, 04:39 PM
Thanks for the screenshots!
Is the Pico-8 16-color palette fixed or programmable? (i.e. you can choose what 16 colors compose your palette).
Although many classic systems implemented fixed palettes, I'm personally against them. The reason is that color matching and balancing is a key skill for any pixel artist, and forcing fixed palettes imposes a great limitation. So I advocate for small palettes of selectable colors. But it's just a personal preference!
What I like about the Pico-8 is that is a fully contained platform: the system provides its own development tools. That's great for amateurs and hobbyist that are starting. It's a bit like the Arduino: it's quite limited, but the platform provides it's own IDE, language and debug platform. The entry barrier is really low and thus very attractive for education and first steps.
Is the Pico-8 16-color palette fixed or programmable? (i.e. you can choose what 16 colors compose your palette).
Although many classic systems implemented fixed palettes, I'm personally against them. The reason is that color matching and balancing is a key skill for any pixel artist, and forcing fixed palettes imposes a great limitation. So I advocate for small palettes of selectable colors. But it's just a personal preference!
What I like about the Pico-8 is that is a fully contained platform: the system provides its own development tools. That's great for amateurs and hobbyist that are starting. It's a bit like the Arduino: it's quite limited, but the platform provides it's own IDE, language and debug platform. The entry barrier is really low and thus very attractive for education and first steps.