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Building & cross compiling experience
#6
You're right!

After the change to LGPL and publishing the global build Makefile, the output of the makefile and the old install.sh script are a bit out of sync regarding the library path. I have to fix it. Thanks for pointing this out.

I don't know what happened to your first run of the C# platformer sample and why it worked ok from second time onwards. I'm glad you have it already running!

The C# binding you name is the official one, which is a direct port of the C API. It's quite straightforward to load sound/music and play them, I don't have other advice than keep at hand the original documentation of the SDL_mixer here: https://www.libsdl.org/projects/SDL_mixe....html#SEC2. Despite the large number of functions, it does take just 4 function calls (complete in with suitabl parameters):
  1. Mix_Init()
  2. Mix_OpenAudio()
  3. Mix_LoadMUS()
  4. Mix_PlayMusic()
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RE: Building & cross compiling experience - by megamarc - 07-10-2018, 04:06 PM

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