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[Issue?] Two tilesets, one palette?
#27
(11-04-2022, 03:44 AM)megamarc Wrote: Hi!

I'm glad this is already working for you. At's a good idea indeed: having non-standard attributes in separate layers using tile indexes, and mass-transfer them to the destination tilemap at runtime. I like the approach!

I've searched contact addres for the author of 16Tile, but I can't find any... Just posted a comment in its youtube video release

I'm glad you like my approach! The author of 16Tile is also on the SGDK Discord community, I will contact him too.
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[Issue?] Two tilesets, one palette? - by System64 - 10-28-2022, 04:07 AM
RE: [Issue?] Two tilesets, one palette? - by System64 - 11-04-2022, 03:51 AM

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