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[Issue?] Two tilesets, one palette?
#29
Hi!
Glad to know you're in contact with the developer.
The fields I'm interested on are those encoded in base64:
  • Tilemap.Grid
  • Tileset.Buffer
  • Tileset.Buffer_Streamed
Yes this editor only supports one tileset per layer, because the Sega Genesis doesn't have concept of different tilesets, just one region of VRAM where graphic tiles are stored
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Messages In This Thread
[Issue?] Two tilesets, one palette? - by System64 - 10-28-2022, 04:07 AM
RE: [Issue?] Two tilesets, one palette? - by megamarc - 11-07-2022, 07:57 AM

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