11-10-2022, 07:07 AM
Hi! I did some tests with the new palette attribute per tile, and it is a success! I linked a video to show the test.
[video=discord]https://cdn.discordapp.com/attachments/808677096788328448/1040005797654056990/2022-11-09_21-47-10.mp4[/video]
I also used my custom palette format, PAL64 generated with my tool here : PAL64 Palette Editor
The reason why I made this format is because loading 8 differents ACT files is tedious. Plus, my tool allows you to use old school palettes such as the Master System Palette, or even the NES palette! It also supports the common RGB24 format.
Don't hesitate to ask about the format specification or about the code if you are interested. Caution, the code is written in Nim, but it should be straightforward.
[video=discord]https://cdn.discordapp.com/attachments/808677096788328448/1040005797654056990/2022-11-09_21-47-10.mp4[/video]
I also used my custom palette format, PAL64 generated with my tool here : PAL64 Palette Editor
The reason why I made this format is because loading 8 differents ACT files is tedious. Plus, my tool allows you to use old school palettes such as the Master System Palette, or even the NES palette! It also supports the common RGB24 format.
Don't hesitate to ask about the format specification or about the code if you are interested. Caution, the code is written in Nim, but it should be straightforward.