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Sprite warping (or wraping?)
#1
Hi! (again!)
I'm trying to implement sprite warping, so if a part of the sprite goes out of screen, it is warped to the opposite side of the screen (see the picture).
[Image: image.png]

Do you have an idea how I can achieve this please? The booleans fields for X and Y warping in the Sprite struct are ready.
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Messages In This Thread
Sprite warping (or wraping?) - by System64 - 11-15-2022, 11:55 PM
RE: Sprite warping (or wraping?) - by megamarc - 11-16-2022, 12:36 AM
RE: Sprite warping (or wraping?) - by System64 - 11-16-2022, 12:52 AM
RE: Sprite warping (or wraping?) - by megamarc - 11-16-2022, 07:14 AM
RE: Sprite warping (or wraping?) - by System64 - 11-16-2022, 08:16 AM
RE: Sprite warping (or wraping?) - by megamarc - 11-16-2022, 08:25 AM
RE: Sprite warping (or wraping?) - by megamarc - 11-16-2022, 08:34 AM
RE: Sprite warping (or wraping?) - by System64 - 11-16-2022, 08:42 AM
RE: Sprite warping (or wraping?) - by megamarc - 11-17-2022, 03:00 AM
RE: Sprite warping (or wraping?) - by System64 - 11-21-2022, 09:05 PM
RE: Sprite warping (or wraping?) - by megamarc - 11-23-2022, 08:01 PM

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