Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tilengine 2.15 supports variable refresh rate monitors
#9
(04-24-2023, 09:22 PM)megamarc Wrote: It seems that vsync is being ignored in windowed mode in this setup, so it's running at full throttle
  • How did the samples ran in previous releases? In both fullscreen and windowed
  • When you say the picture is displayed in fullscreen, you mean that the app is running correctly at expected speed?

In previous releases (like Tilengine 2.14 for example), they ran faster because of 144Hz. But they displays properly in both full screen and windowed.
When I meant that, I meant you can see the picture, it is not black. And it runs at 144 FPS.
Reply


Messages In This Thread
RE: Tilengine 2.15 supports variable refresh rate monitors - by System64 - 04-24-2023, 10:19 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)