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TLN_SetSpriteBlendMode to highlight items
#1
Hello everybody,

I used TLN_SetSpriteBlendMode(id,BLEND_ADD,1); and TLN_SetSpriteBlendMode(id,BLEND_NONE,1); to highlight and de-highlight inventory items in my game when player hovers the mouse over them.

BLEND_ADD looks good but the effect is too subtle, I would like to use a BLEND_ADD but with more strength.

Any tips on this? Or maybe a parameter that lets you set the strength (but I think this is the third deprecated parameter).

Best regards.
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TLN_SetSpriteBlendMode to highlight items - by JaumeAlcazo - 09-03-2018, 05:56 AM

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