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Basic Embedding
#8
I Richard!

I'm glad to see you're still playing with it.

Since you started evaluating it, one new feature I added is the use of multiple engine contexts: it is not a singleton anymore. It uses a global "set current context" mechanism (just like OpenGL). For backwards compatibility, this mechanism is transparent if you just creare one instance: the first created instance is selected as the current context by default. But you can create more instances and select between them:
http://www.tilengine.org/doc/_tilengine_...ff340e2e08

Code:
TLN_Engine instance1 = TLN_Init(480, 240, 2,8, 0);    /* instance 1 */
TLN_Engine instance2 = TLN_Init(360, 160, 1,8, 0);    /* instance 2 */

/* do stuff on instance 1: */
TLN_SetContext(instance1);
/* ... do your stuff with regular TLN_ functions */

/* do stuff on instance 2: */
TLN_SetContext(instance2);
/* ... do your stuff with regular TLN_ functions */

/* release */
TLN_DeleteContext(instance1);
TLN_DeleteContext(instance2);

What is not instantiable (yet) is the built-in window, but this is not a problem in you case because you're using your own renderer. The bindings aren't yet updated either. I've separated the bindings to have their own projects/repositories on GitHub. I recommend you to read the new in the facebook page (my official channel news) and upgrade to the latest version.


Let me know about your test in Unity!
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Messages In This Thread
Basic Embedding - by Richard Kain - 09-08-2018, 09:46 AM
RE: Basic Embedding - by Domarius - 09-08-2018, 11:31 PM
RE: Basic Embedding - by Richard Kain - 09-11-2018, 05:43 AM
RE: Basic Embedding - by megamarc - 09-11-2018, 07:19 AM
RE: Basic Embedding - by Richard Kain - 09-11-2018, 08:52 AM
RE: Basic Embedding - by megamarc - 09-13-2018, 06:22 AM
RE: Basic Embedding - by Richard Kain - 10-18-2018, 06:45 AM
RE: Basic Embedding - by megamarc - 10-18-2018, 11:34 PM
RE: Basic Embedding - by Richard Kain - 10-23-2018, 03:49 PM
RE: Basic Embedding - by megamarc - 10-24-2018, 05:17 PM
RE: Basic Embedding - by Richard Kain - 01-15-2019, 03:37 PM
RE: Basic Embedding - by megamarc - 01-22-2019, 02:58 AM
RE: Basic Embedding - by Richard Kain - 04-18-2019, 01:54 AM
RE: Basic Embedding - by megamarc - 04-18-2019, 07:26 PM
RE: Basic Embedding - by Richard Kain - 04-19-2019, 02:52 AM
RE: Basic Embedding - by megamarc - 04-19-2019, 05:39 PM
RE: Basic Embedding - by Richard Kain - 04-20-2019, 06:56 AM
RE: Basic Embedding - by megamarc - 04-23-2019, 07:20 PM
RE: Basic Embedding - by Richard Kain - 05-01-2019, 05:23 PM
RE: Basic Embedding - by megamarc - 05-01-2019, 09:26 PM
RE: Basic Embedding - by Richard Kain - 10-11-2019, 06:09 AM
RE: Basic Embedding - by megamarc - 10-14-2019, 08:31 PM
RE: Basic Embedding - by Richard Kain - 11-05-2019, 03:39 AM
RE: Basic Embedding - by Richard Kain - 11-05-2019, 04:46 AM
RE: Basic Embedding - by megamarc - 11-06-2019, 05:16 AM
RE: Basic Embedding - by Richard Kain - 11-06-2019, 06:08 AM
RE: Basic Embedding - by Richard Kain - 11-08-2019, 02:38 AM
RE: Basic Embedding - by megamarc - 11-09-2019, 02:27 AM
RE: Basic Embedding - by RootBeerKing - 11-10-2019, 10:54 PM
RE: Basic Embedding - by megamarc - 11-11-2019, 06:01 PM
RE: Basic Embedding - by RootBeerKing - 11-11-2019, 07:53 PM
RE: Basic Embedding - by megamarc - 11-12-2019, 02:18 AM
RE: Basic Embedding - by Richard Kain - 11-12-2019, 04:06 PM
RE: Basic Embedding - by RootBeerKing - 11-13-2019, 05:42 AM
RE: Basic Embedding - by Richard Kain - 11-13-2019, 05:36 AM
RE: Basic Embedding - by megamarc - 11-13-2019, 08:25 AM
RE: Basic Embedding - by RootBeerKing - 11-13-2019, 08:42 AM
RE: Basic Embedding - by megamarc - 11-13-2019, 06:08 PM
RE: Basic Embedding - by Richard Kain - 11-14-2019, 04:53 AM
RE: Basic Embedding - by Richard Kain - 11-14-2019, 08:30 AM
RE: Basic Embedding - by megamarc - 11-28-2019, 12:04 AM
RE: Basic Embedding - by megamarc - 12-05-2019, 08:22 PM
RE: Basic Embedding - by adreajessica - 11-25-2021, 02:42 PM
RE: Basic Embedding - by Richard Kain - 01-22-2022, 06:00 AM

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