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Megamarc, what motivates you to make an engine?
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You've got that game running using Tilengine? That's pretty kick-ass. It looks like a solid concept, I look forward to seeing it in action. Might I recommend that you post some videos of Super Jump n Bump running? Not only would they serve as good advertisement, but they would also be a great way to promote Tilengine itself.

And to Megamarc, we are all grateful for your hobby project. It's a fun engine, and well worth using. I approve of your approach to handling feature requests. You've already made the engine open-source. Developers who are really serious about using it can always make their own changes and feature improvements, if they really want to. You should never feel obligated to kow-tow over every tiny request. You've already done so very much.

I've actually been looking into the possibility of compiling Tilengine for mobile platforms. As near as I can tell, it should be possible, even relatively easy. I just need to roll up my sleeves and get it done.
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RE: Megamarc, what motivates you to make an engine? - by Richard Kain - 03-07-2019, 03:29 AM

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