04-23-2019, 07:20 PM
Hi again! I'm glad you're doing good progress, you're working hard on integrating tilengine in Unity
Regarding your question: no, you don't need to call both Deinit() and DeleteContext(), just one of them. In fact Deinit() just calls DeleteContext() for the active context.
Regarding your question: no, you don't need to call both Deinit() and DeleteContext(), just one of them. In fact Deinit() just calls DeleteContext() for the active context.