11-13-2019, 08:25 AM
The main reason to create Tilengine was the raster effects. It's the only open source engine that handles them properly as a core feature. Of course, if you're not interested on them, there are many alternatives out there. But raster effects were a key technique in 2D graphics, used to create all sorts of impressive visual effects and overcome limitations. Arcade boards, home consoles and the Amiga computer did extensive use of them. Tilengine allows you to use these same techniques. It's only a feature, but a big one... Its suitability for your project depends on the type of graphics you want to have.