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Interest on retro and future game projects
#9
Thank you so much! Biggrin
EDIT: Maybe I should make a state machine or use coroutines! It would be annoying having to keep track of these variables.
EDIT2: I added more animations to the game but when I switch from a key to another the direction does not seem to affect things Sad Only when I let go for a split second to a new key the animation correspondent to the direction. You know why this happens?

[Image: unknown.png]
I wish you could just mov the obstacle from the destination.
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RE: Interest on retro and future game projects - by Uneven_Prankster - 04-05-2020, 04:57 AM

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