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Hi!
You're right. It seems TLN_SetAnimationDelay() is an obsolete feature and should be removed (or updated).
Originally, an animation had a global delay that could be changed at runtime. But later I moved to a scheme where each frame has its own delay, that makes for more expressive animations, and the old global delay was left with no effect.
Maybe I should re-implement this function in a way that it changes the delays of all frames?
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Any way to change animation delay / set TLN_SequenceFrame in loaded sequence?