08-30-2023, 08:59 PM
(08-30-2023, 08:53 PM)megamarc Wrote: Hi!
You can do this as long as you first call:
Code:TLN_DisableLayer(myLayer)
If not, you'll be deleting a resource that is attached to an active layer, that will cause a segfault on the next render.
I do that before deleting its tilemap. It works flawlessly... Until I go to fullscreen mode