Interpolation on CWF_S2 - Printable Version +- Tilengine - The 2D retro graphics engine forum (http://tilengine.org/forum) +-- Forum: English forums (http://tilengine.org/forum/forumdisplay.php?fid=3) +--- Forum: Support (http://tilengine.org/forum/forumdisplay.php?fid=7) +--- Thread: Interpolation on CWF_S2 (/showthread.php?tid=110) |
Interpolation on CWF_S2 - JaumeAlcazo - 06-08-2018 When you create a new Window with flagĀ CWF_S2 or higher, it uses a blurry interpolation method. How to do a sharp pixel perfect "nearest" type of interpolation for x2, x3, x4 ...? There's an option for that? RE: Interpolation on CWF_S2 - megamarc - 06-22-2018 There's no way at this moment, but a forum member told that too. This could be a nice feature, may you open a Feature Request in GitHub? It's difficult to keep track of new requests and GitHub is a good place to centralize new features. |