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Invalid object address is (nil) - Printable Version

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Invalid object address is (nil) - mycats - 05-25-2020

I am building game for Linux, and I get broken animation engine and a lot of errors. Is it library error, or I've just incorrectly built it?
Code:
g++ [game files] -o release -lTilengine -lSDL2 -lSDL2main -lSDL2_mixer -lm -I include -I cpp



RE: Invalid object address is (nil) - megamarc - 05-25-2020

I don't know without giving proper information: tilengine version, error messages and source code causing the errors