10-10-2018, 09:46 PM
Hi folks,
As I've announced some days ago in this facebook note, I completed restructure of Tilengine project, due to increased complexity in maintainability.
Bindings for other languages (Java, Lua and Pascal) were submitted by other people but weren't actively maintained after commit. I can't keep as canon a feature inside the main repository that is abandoned.
With this movement I hope to be able to push updates more often to the core engine
As I've announced some days ago in this facebook note, I completed restructure of Tilengine project, due to increased complexity in maintainability.
- Removed bindings, samples and documentation for other languages than C itself,
- Python binding is now located here: https://github.com/megamarc/PyTilengine
- C# binding is now located here: https://github.com/megamarc/CsTilengine
Bindings for other languages (Java, Lua and Pascal) were submitted by other people but weren't actively maintained after commit. I can't keep as canon a feature inside the main repository that is abandoned.
With this movement I hope to be able to push updates more often to the core engine