Ok I've run "install", seems to copy some DLLs to some x64 folders.
Opening "Platformer.csproj" caused Visual Studio Community 2017 to upgrade the project, shouldn't be a problem.
Running it gives the error in the screenshot, in Tilengine.cs, line 374.
Got to be honest, I'm a bit new to setting up a C# project from scratch, most of what I've done with C# is in Unity and console projects that didn't need any external libraries. I tried adding "Tilengine.dll" as a reference to the project, but it gave an error; "A reference to Tilengine.dll could not be added. Please make sure the file is accessible, and that it is a valid assembly or COM component." so no luck there.
Opening "Platformer.csproj" caused Visual Studio Community 2017 to upgrade the project, shouldn't be a problem.
Running it gives the error in the screenshot, in Tilengine.cs, line 374.
Got to be honest, I'm a bit new to setting up a C# project from scratch, most of what I've done with C# is in Unity and console projects that didn't need any external libraries. I tried adding "Tilengine.dll" as a reference to the project, but it gave an error; "A reference to Tilengine.dll could not be added. Please make sure the file is accessible, and that it is a valid assembly or COM component." so no luck there.