09-03-2018, 07:45 PM
So far we read images and music and fx from loose files in the folder of the application.
This is fine, altough it looks not very professional when distributing the application. I mean, users can navigate the folders and see the images, sprites, music, and fx as loose files.
Many applications distribute the .exe, the .dlls and then one or more packed files containing all assets.
So I thought it would be a cool feature to be able to zip some files or pack some files somehow and then be able to read them directly with tilengine.
An extra would be to be able to encrypt the packed files to avoid easy scavenging and misuse of assets (graphics and sound).
Best regards.
This is fine, altough it looks not very professional when distributing the application. I mean, users can navigate the folders and see the images, sprites, music, and fx as loose files.
Many applications distribute the .exe, the .dlls and then one or more packed files containing all assets.
So I thought it would be a cool feature to be able to zip some files or pack some files somehow and then be able to read them directly with tilengine.
An extra would be to be able to encrypt the packed files to avoid easy scavenging and misuse of assets (graphics and sound).
Best regards.