Ah, if the windowing and input is just for testing, that changes everything! I'll keep that in mind. Actually it would be good if they were marked as such in the documentation, that way I don't assume I should use them as an essential part of your system, and instead MUST choose something else.
On that note, can you suggest a combination of libraries that you'd put together to make a cross platform game using Tilengine?
So;
On that note, can you suggest a combination of libraries that you'd put together to make a cross platform game using Tilengine?
So;
- Windowing
- Gamepad input
- Sound... (BTW I really like MOD/Tracker music files, keeps the file size down and keeps with the retro theme )