07-24-2018, 08:34 PM
That's another reason why I love retro stuff - it's so much simpler, hahah.
Ah in case I wasn't clear - I would be doing an explanation of each of the samples you've already included. For the same reason you clearly decided to include just those samples - they're a nice introduction to what kinds of things can be achieved, so that seems like the logical choice to flesh out the "Raster effects" heading of your document. I actually assumed that's what you were going to do there?
But yeah I LOVE that gamehut channel. Another awesome one is "Retro Game Mechanics Explained" misleading title - it actually gets very technical, and is hardware based maybe you know it?
Ah in case I wasn't clear - I would be doing an explanation of each of the samples you've already included. For the same reason you clearly decided to include just those samples - they're a nice introduction to what kinds of things can be achieved, so that seems like the logical choice to flesh out the "Raster effects" heading of your document. I actually assumed that's what you were going to do there?
But yeah I LOVE that gamehut channel. Another awesome one is "Retro Game Mechanics Explained" misleading title - it actually gets very technical, and is hardware based maybe you know it?