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TLN_SetSpriteBlendMode to highlight items
#9
Thanks guys Smile I have to say, I'm really missing the palette swapping, I'm making an update to the game, and just manually created 8 colour variations of 3 new animals, each - something that could have been done with palette swapping. So yeah, will be looking into getting Tilengine compiling for Mac next... since the Mac version of my Jump n Bump game was the 2nd most downloaded after Windows... with Linux third...
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RE: TLN_SetSpriteBlendMode to highlight items - by Domarius - 09-12-2018, 07:42 PM

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