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Stand alone SuperMario clone example not working?
#5
Ok so - I tried compiling on the command line, I got a SuperMario.vshost.exe in the bin folder, which when I double click it, the windows cursor changes to a loading animation briefly but nothing actually happens.  I moved it up one level so that "resources" was underneath it, and also put the 2 SDL2.dll and Tilengine.dll file in the same folder as the exe, and still the same result.

So I recreated the project, added all the .cs files, and put the resource folder in as well, and the 2 .dll files in the bin folder along side the .exe file.  With this, I get an error "An attempt was made to load a program with an incorrect format."

I've attached a screenshot of the error, and a screenshot of my folder layout Smile


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RE: Stand alone SuperMario clone example not working? - by Domarius - 09-04-2017, 10:31 AM

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