Enhanced asset loader compatibility
This release features two major improvements to supported assets:
These additions make much easier to work with spritesheets directly exported by standard editing tools.
The "forest" sample has now the spriteeshet in .json format and graphic assets in 24/32 bpp to showcase these new features.
GitHub project and itch.io packages are updated to this new release.
This release features two major improvements to supported assets:
- Loads standard .json array format for spritesheets. This format is exported by major pixel art applications: Aseprite, Texturepacker, Piskel... Legacy .txt and .csv formats are supported too.
- Loads 24 and 32 bpp pixel art images directly, no need to convert to 8-bit indexed first.
These additions make much easier to work with spritesheets directly exported by standard editing tools.
The "forest" sample has now the spriteeshet in .json format and graphic assets in 24/32 bpp to showcase these new features.
GitHub project and itch.io packages are updated to this new release.