Posts: 673
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Hi Daniel!
How're you doing? Are you progressing in your game development? Have you managed to write an importer for your custom tilemap format to tilengine?
Regards
Posts: 673
Threads: 33
Joined: Jan 1970
Reputation:
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Hi Daniel!
Your contribution to the Tilengine documentation wuold be great, of course! I know it lacks proper documentation in some areas, and Tilengine has grown to a large project that is too much work for a single person, it needs help from the community to grow and spread.
I've kept the rendering core closed from the beginning, but now I think it doesn't give any benefit. I'm seriously considering opening the full source code under LGPL license, so anybody can contribute to it. Until now only some parts are open under the MIT license (bindings and samples)
Let's get in touch about it. And good luck with your python game!