10-02-2022, 02:04 AM
(This post was last modified: 10-03-2022, 07:45 PM by megamarc.
Edit Reason: Release 2.11
)
Just released Tilengine 2.11 on GitHub and itch.io. This release enables tiled layers to be composed of up to 8 different tilesets each one.
Here is the full post:
https://megamarc.itch.io/tilengine/devlo...0-released
Some days ago I've released version 2.10 with a new CRT emulation effect, with simplified API and more modes. It looks better and it has better performance, using less CPU.
This release also includes some bugfixes.
Here is the full post:
https://megamarc.itch.io/tilengine/devlo...0-released
You can get the sources on GitHub or grab prebuilt versions at itch.io
Here is the full post:
https://megamarc.itch.io/tilengine/devlo...0-released
Some days ago I've released version 2.10 with a new CRT emulation effect, with simplified API and more modes. It looks better and it has better performance, using less CPU.
This release also includes some bugfixes.
Here is the full post:
https://megamarc.itch.io/tilengine/devlo...0-released
You can get the sources on GitHub or grab prebuilt versions at itch.io