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Building & cross compiling experience
#20
Quick question - what is YOUR preferred workflow for building a Tilengine game?  Eg. which combination of Windows, Linux, SDL2, C, C#, Python, etc. etc.
And if it's primarily Windows, what workflow would you use for Linux?
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RE: Building & cross compiling experience - by Domarius - 07-14-2018, 07:48 AM

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