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tutorial Basic sample. Loads a tilemap and creates tha window |
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platformer Enhanced version. Uses raster effects for sky gradient and better depth effect. Demonstrates linescroll and independent scrolling strips. |
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scaling Shows layer scaling capabilities |
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racer Raster effects to simulate 3D road using only color shifts. Sprite scaling |
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shadow Raster effects for enhanced depth and basic sprite animation |
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mode7 Raster effects on affine transformed layer to emulate 3d projection |
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barrel Raster effects on affine transformed layer to emulate 3D barrel projection |
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wobble Combines column offset and raster effects to simulate smooth underwater distortion |
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color cycle Static image with complex palette cycle animation |
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forest World management introduced in v2.9. Combines different types of layers in a single map, including object layers for props. |
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layerwindow Shows layer windowing features introduced in release 2.14. Inverse clipping and color math
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layercircle Enhanced version of the layerwindow, uses raster effects to build a circle-shaped clipping window |
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testmouse Demosntrates integration with SDL library to process mouse input |